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Witawat Rungjiratananon, Yoshihiro Kanamori, Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita. Twisting, Tearing and Flicking Effects in String Animations. Motion in Games 2011 (最優秀論文賞). [Project] [PDF] |
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Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita. Motion Deblurring from a Single Image using Circular Sensor Motion. Pacific Graphics 2011. [Project] [PDF] |
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Paulo Silva, Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita. Curling and Clumping Fur Represented by Texture Layers. Computer Graphics International 2010. [Project] [PDF] |
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Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita. Simulation of Tearing Cloth with Frayed Edges. Pacific Graphics 2009. [Project] [PDF] |
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Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita. Extracting Depth and Matte using a Color-Filtered Aperture. SIGGRAPH Asia 2008 (CG国際大賞 最優秀賞). [Project] [PDF] |
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Yosuke Bando and Tomoyuki Nishita. Towards Digital Refocusing from a Single Photograph. Pacific Graphics 2007. [Project] [PDF] |
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Yosuke Bando, Takahiro Saito, and Masahiro Fujita. Hexagonal Storage Scheme for Interleaved Frame Buffers and Textures. Graphics Hardware 2005. [Project] [PDF] |
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Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita. Animating Hair with Loosely Connected Particles. Eurographics 2003 (最優秀論文賞 第三位). [Project] [PDF] |
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Yosuke Bando, Takaaki Kuratate, and Tomoyuki Nishita. A Simple Method for Modeling Wrinkles on Human Skin. Pacific Graphics 2002. [Project] [PDF] |