坂東 洋介

[English] [Japanese]

国際論文
Witawat Rungjiratananon, Yoshihiro Kanamori, Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Twisting, Tearing and Flicking Effects in String Animations.
Motion in Games 2011 (最優秀論文賞).
[Project] [PDF]
Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Motion Deblurring from a Single Image using Circular Sensor Motion.
Pacific Graphics 2011.
[Project] [PDF]
Paulo Silva, Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Curling and Clumping Fur Represented by Texture Layers.
Computer Graphics International 2010.
[Project] [PDF]
Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Simulation of Tearing Cloth with Frayed Edges.
Pacific Graphics 2009.
[Project] [PDF]
Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Extracting Depth and Matte using a Color-Filtered Aperture.
SIGGRAPH Asia 2008 (CG国際大賞 最優秀賞).
[Project] [PDF]
Yosuke Bando and Tomoyuki Nishita.
Towards Digital Refocusing from a Single Photograph.
Pacific Graphics 2007.
[Project] [PDF]
Yosuke Bando, Takahiro Saito, and Masahiro Fujita.
Hexagonal Storage Scheme for Interleaved Frame Buffers and Textures.
Graphics Hardware 2005.
[Project] [PDF]
Yosuke Bando, Bing-Yu Chen, and Tomoyuki Nishita.
Animating Hair with Loosely Connected Particles.
Eurographics 2003 (最優秀論文賞 第三位).
[Project] [PDF]
Yosuke Bando, Takaaki Kuratate, and Tomoyuki Nishita.
A Simple Method for Modeling Wrinkles on Human Skin.
Pacific Graphics 2002.
[Project] [PDF]

国内研究会
学位論文
Email: see.image@the.top