講 演 会
演題 (title): CUDA Software and GPU Parallel
Computing Architecture
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2007年9月11日(火)13:00−14:30 |
講演場所 (location)
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東京大学本郷キャンパス 小柴ホール
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In the past, graphics processors were
special purpose application accelerators, suitable only for
conventional rasterization-style graphics applications. Modern
GPUs are now fully programmable, massively parallel floating point
processors. This talk will describe NVIDIA’s massively
multithreaded computing architecture and CUDA software for GPU
computing. The architecture is a scalable, highly parallel architecture
that delivers high throughput for data-intensive processing.
Although not truly general-purpose processors, GPUs can now be used for
a wide variety of compute-intensive applications beyond graphics.
講演者について (about the speaker):
David Kirk
has been NVIDIA's Chief Scientist since January 1997. His contribution
includes leading NVIDIA graphics technology development for today’s
most popular consumer entertainment platforms. In 2007, Dr. Kirk was
elected to the National Academy of Engineering (NAE) for his role in
bringing high-performance graphics to personal computers. Election to
the NAE is among the highest professional distinctions awarded in
engineering. In 2002, Dr. Kirk received the SIGGRAPH Computer Graphics
Achievement Award for his role in bringing high-performance computer
graphics systems to the mass market. From 1993 to 1996, Dr. Kirk was
Chief Scientist, Head of Technology for Crystal Dynamics, a video game
manufacturing company. From 1989 to 1991, Dr. Kirk was an engineer for
the Apollo Systems Division of Hewlett-Packard Company. Dr. Kirk is the
inventor of 50 patents and patent applications relating to graphics
design and has published more than 50 articles on graphics technology.
Dr. Kirk holds B.S. and M.S. degrees in Mechanical Engineering from the
Massachusetts Institute of Technology and M.S. and Ph.D. degrees in
Computer Science from the California Institute of Technology.
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